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Indepth Arts News: "TAKEOVER - Who's Doing the Art of Tomorrow" 2001-09-01 until 2001-09-06 Ars Electronica 2001 Linz, , AT Austria
Which constellations, what factors are determining the art of tomorrow,
where it will happen, who will be doing it and with whom? These questions
are at the focal point of Ars Electronica 2001: Lets take a look at the
thing formerly known as art!
The theoretical encounter with the Festival theme will be presented in a new
format this year: A symposium, conferences, panels on virtual reality and
the Prix Ars Electronica Forum make up a full calendar of events, an
overarching theory-network spanning the entire festival week.
1.1. TAKEOVER Symposium
The aim of the theoretical reflections undertaken in conjunction with
TAKEOVER is to sound the depths of the constellations and framework
conditions of the art of tomorrow and to initiate and further an open
discourse.
TAKEOVER Symposium part I
TAKEOVER Symposium part II
TAKEOVER Symposium part III
TAKEOVER Symposium part IV 1.2. Creativity versus Marketing: Oliviero Toscani
TAKEOVER Symposium Lecture
Oliviero Toscani
photographer, artist, studied photography at the Kunstgewerbeschule Zurich.
Since his collaboration with Benetton in 1982, a series of path-breaking
public awareness ads won him several prestigious accolades, including the
Grand Prix dAffichage, the Unesco Grand Prix and Art Directors Club of New
Yorks Award for Excellence; Currently art director for the US based
magazine talk.
1.3. Conference - Engineers of Experience
September 4, 10.30-14.00, Brucknerhaus
1.4. Conference - From Document to Event
September 5, 10.30-12.30, Brucknerhaus
1.5. Conference - The Undertakings of Art
September 6, 10.30-12.30, Brucknerhaus
1.6. Pixel Spaces
Is a takeover underway in the virtual reality scene tooNULL Pixelspaces
discusses and presents new ideas and potential application to save
conventional VR systems from the fate of the dinosaurs. How does the future
of VR look as far as its use in exhibitions and museums is concernedNULL How
and in what form are the game industrys VR systems becoming available for
application development?
Science from the Garage
Behind the Scenes
Open Lab - FutureLab Production Space 1.7. Prix Ars Electronica Forum
Speeches, presentations, and discussions by and with Prix Ars Electronica
2001 prize winners and jurors. Highly concentrated information and direct
access to the projects and the artists, to the ideas of this years Prix Ars
Electronica prizewinners and the ways in which they go about their work. A
unique chance to get a glimpse behind the scenes of digital art today.
Running Pixels and Computer Animation/Visual Effects 2001
Digital Musics, Interactive Art 2001
Net Vision/Net Excellence 2001 & electrolobby Wrap-up
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