Artist Information:
Bill Gingles
Shreveport, LA
United States
Member Since: Oct 2001
contact artist

|
|
Artist Statement:
I make paintings with textured surfaces formed by mixing sand and
other materials with paint. They are somewhat reminiscent of the
surfaces of the old walls, buildings and ruins I saw when I toured
Italy.
But these paintings are about more than interesting surface textures.
They are more about the feelings one has when faced with the ancient
structures and old walls, the weathered and scarred but still
standing works of humanity. They're about those parts of our best
efforts that do not erode with time even as our structures (even
those made for gods) and our own bodies gradually succumb to it.
They're about time and the timeless human spirit.
...
Further Information
| |
Artist Exhibitions:
SOLO EXHIBITIONS
1999 Wyndy Morehead Fine Arts, New Orleans, Louisiana:
Between Voice and Presence
1998 Taylors' Contemporanea Fine Arts, Hot Springs National Park, Arkansas: New Paintings and Drawings
1997 East Bank Gallery, Bossier City, Louisiana: Intimations
1996 Casa d' Arte, Shreveport, Louisiana: Other Journeys
1992 The Fountainhead Gallery, Houston, Texas: ...
Further Information
|
|
Artist Galleries:
Koelsch Gallery, Houston, Texas
Artmerge, Dallas, TX
Taylors Contemporanea Fine Arts, Hot Springs, Arkansas
...
Further Information
|
|
Artist Reviews:
Coming Soon!
|
|
Collections:
Coming Soon!
|
|
Commissions:
Coming Soon!
|
|
|
Bill Gingles's Free Artist Portfolio
Welcome to Bill Gingles's Portfolio. Browse Gingles's body of work: I make paintings with textured surfaces formed by mixing sand and
other materials with paint. They are somewhat reminiscent of the
surfaces of the old walls, buildings and ruins I saw when I toured
Italy.
But these paintings are about more than interesting surface textures.
They are more about the feelings one has when faced with the ancient
structures and old walls, the weathered and scarred but still
standing works of humanity. They're about those parts of our best
efforts that do not erode with time even as our structures (even
those made for gods) and our own bodies ... | |
|
|