“Game-maker Device” series focuses in the unconscious human mechanism that will demonstrate itself in a crowded atmosphere. The combination and matching of strong and bright colors in an atmosphere in which Dark color becomes dominant together with shapes and masks that are hanging and rotating in a way.
To exemplify or clarify a dizziness among happiness and sadness. An inner childish world with a tendency towards lighting and childhood joy with an outer and peripheral atmosphere which is dark-sometimes being lit by a spark of light. An upbeat world but concerned among many adulthood concerns...
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